MONK TALENT GUIDE (9.0.1)

MONK

BREWMASTER

Eye of the Tiger: causes Tiger Palm to also apply both a buff (to yourself) and a debuff (to the target) called Eye of the Tiger. On you, it is an 8-second HoT, while on the target it is an 8-second DoT (dealing Nature damage). The DoT may only be active on one target at a time.

 

Chi Wave: an active ability with a 15-second cooldown. It is essentially a chain-heal that bounces to the 7 nearest targets (within 25 yards). The bounces target allies and enemies alternatively.


Chi Burst: an active ability with a 30-second cooldown. It heals all friendly targets, and damages all hostile targets in a 40-yard line in front of you.

Celerity: passively increases the number of charges of Roll by 1, and reduces its cooldown by 5 seconds.

 

Chi Torpedo: replaces Roll. It causes you to roll a moderate distance in front of you (further than Roll), increasing your movement speed by 30% for 10 seconds. This effect stacks up to 2 times.


Tiger’s Lust: is an active ability with a 30-second cooldown, which removes all roots and snares from the target, and grants them 70% increased movement speed for 6 seconds.

Light Brewing: reduces the cooldown of Purifying Brew and Celestial Brew by 20%, setting them at 16 and 48 seconds, respectively.

 

Spitfire: causes Tiger Palm to gain a 25% chance to reset the cooldown of Breath of Fire.

 

Black Ox Brew: an active ability with a 2-minute cooldown that instantly resets the cooldown on both charges of Purifying Brew and the cooldown of Celestial Brew, while also completely refilling your Energy.

Tiger Tail Sweep: increases the range of Leg Sweep by 2 yards and reduces its cooldown by 10 seconds.

 

Summon Black Ox Statue: creates a statue at the target location within 40 yards, and pulses threat to all nearby enemies within 20 yards. The threat belongs to the statue, so mobs will try to attack it if a more threatening target is not nearby.

 

Ring of Peace: an active ability with a 45-second cooldown. It forms a ring at the targeted location, which lasts for 5 seconds. During this time, most enemies who enter the ring will be knocked out of it.

Bob and Weave: causes the Stagger to last 3 seconds longer, decreasing the damage each tick deals.

 

Healing Elixir: is an active ability with 2 charges and a 30-second recharge time that heals you for 15% of your maximum health.

 

Dampen Harm: an active ability with a 2-minute cooldown. For 10 seconds, all damage you take is reduced by 20% to 50%, with larger attacks having their damage reduced by more than smaller attacks.

Special Delivery: gives your Purifying Brew, Celestial Brew, Fortifying Brew, and if talented, Black Ox Brew 100% chance to toss a keg at a nearby enemy which deals damage in an 8-yard radius and reduces the movement speed of those hit by 50% for 15 seconds.

 

Rushing Jade Wind: an active ability with a 6-second cooldown. It deals damage to up to 6 enemies in an 8-yard radius around you over its 9-second duration. Both the duration and cooldown are reduced by your Haste.


Exploding Keg: allows you to toss a flaming keg on a 1-minute cooldown. Enemies hit by this ability will "miss" you with their autoattacks for the next 3 seconds

High Tolerance: increases the amount of damage you Stagger by 5%. It also causes you to passively gain up to 15% Haste based on your current amount of Stagger damage — the higher the damage, the more Haste you gain.

 

Celestial Flames: gives you a 30% chance upon using any Brew-named ability to receive a buff for 6 seconds. While you have this buff, using Spinning Crane Kick causes it to also apply the Breath of Fire DoT effect to enemies hit and makes this debuff reduce the enemy's damage dealt to you by 10% rather than the usual 5%.

 

Blackout Combo: causes your Blackout Kick to empower your next ability (used within 15 seconds).

 

 

MONK

MISTWEAVER

Mist Wrap: increase the duration of Enveloping Mist by 1 second, and its healing bonus by 10%.

 

Chi Wave: an active ability with a 15-second cooldown. It is essentially a chain-heal that bounces to the 7 nearest targets (within 25 yards). The bounces target allies and enemies alternatively.


Chi Burst: an active ability with a 30-second cooldown. It heals all friendly targets, and damages all hostile targets in a 40-yard line in front of you.

Celerity: passively increases the number of charges of Roll by 1, and reduces its cooldown by 5 seconds.

 

Chi Torpedo: replaces Roll. It causes you to roll a moderate distance in front of you (further than Roll), increasing your movement speed by 30% for 10 seconds. This effect stacks up to 2 times.

 

Tiger’s Lust: is an active ability with a 30-second cooldown, which removes all roots and snares from the target, and grants them 70% increased movement speed for 6 seconds.

Lifecycles: causes Enveloping Mist to reduce the Mana cost of your next Vivify by 25%, and also causes Vivify to reduce the Mana cost of your next Enveloping Mist by 25%. Both of these effects apply to the first spell cast within 15 seconds.

 

Spirit of the Crane: causes your Teachings of the Monastery-empowered Blackout Kick to restore 0.65% of your maximum Mana.

 

Mana Tea: is an active ability with a 90-second cooldown. It reduces the Mana cost of your spells by 50% for 12 seconds.

Tiger Tail Sweep: increases the range of Leg Sweep by 2 yards and reduces its cooldown by 10 seconds.

 

Song of Chi-Ji: an active ability with a 15-second cooldown. It creates a cloud that travels slowly forwards in the direction you were facing when cast. Enemies who come in contact with the cloud are put to sleep, being disoriented for 20 seconds. Damage done to them can break the effect.


Ring of Peace: an active ability with a 45-second cooldown. It forms a ring at the targeted location, which lasts for 5 seconds. During this time, most enemies who enter the ring will be knocked out of it.

Healing Elixir: is an active ability with 2 charges and a 30-second recharge time that heals you for 15% of your maximum health.

 

Diffuse Magic: is an active ability with a 90-second cooldown. It transfers all magical debuffs from you onto their caster, where possible. Additionally, for 6 seconds, it reduces all magic damage taken by 60%.

 

Dampen Harm: an active ability with a 2-minute cooldown. For 10 seconds, all damage you take is reduced by 20% to 50%, with larger attacks having their damage reduced by more than smaller attacks.

Summon Jade Serpent Statue: is an active ability with a 10-second cooldown, which places a stationary statue that does not attack at the target location. The statue persists until killed, and while active it will channel a small heal into the target of your Soothing Mist.

 

Refreshing Jade Wind: an active ability with a 9-second cooldown (reduced by Haste). It heals up to 6 allies in an 10-yard radius around you over its 9-second duration (also reduced by Haste).

 

Invoke Chi-Ji, the Red Crane: an active ability with a 3-minute cooldown. It summons a pet that for 25 seconds that attacks enemies and causes your Blackout Kick, Rising Sun Kick and Spinning Crane Kick to heal 2 nearby allies for 100% of your Mastery, as well as grant you a stacking buff that reduces the cost and cast time of your next Enveloping Mist.

Focused Thunder: causes Thunder Focus Tea to empower your next 2 spells, up from just 1.

 

Upwelling: allows Essence Font to be channeled for an additional second for every 6 seconds that it remains off cooldown. This bonus caps after 18 seconds.

 

Rising Mist: causes Rising Sun Kick to heal everyone buffed by your healing over time effects and extends their duration by 2 seconds.

 

MONK

WINDWALKER

Eye of the Tiger: causes Tiger Palm to also apply both a buff (to yourself) and a debuff (to the target) called Eye of the Tiger. On you, it is an 8-second HoT, while on the target it is an 8-second DoT (dealing Nature damage). The DoT may only be active on one target at a time.

 

Chi Wave: an active ability with a 15-second cooldown. It is essentially a chain-heal that bounces to the 7 nearest targets (within 25 yards). The bounces target allies and enemies alternatively.


Chi Burst: an active ability with a 30-second cooldown. It heals all friendly targets, and damages all hostile targets in a 40-yard line in front of you.

Celerity: passively increases the number of charges of Roll by 1, and reduces its cooldown by 5 seconds.

 

Chi Torpedo: replaces Roll. It causes you to roll a moderate distance in front of you (further than Roll), increasing your movement speed by 30% for 10 seconds. This effect stacks up to 2 times.


Tiger’s Lust: is an active ability with a 30-second cooldown, which removes all roots and snares from the target, and grants them 70% increased movement speed for 6 seconds.

Ascension: increases your maximum Chi by 1 and your Energy regeneration by 10%.

 

Fist of the White Tiger: gives you a strong Chi builder with a good damage component.

 

Energizing Elixir: an active ability with a 1-minute cooldown. It instantly restores all of your Energy and Chi.

Tiger Tail Sweep: increases the range of Leg Sweep by 2 yards and reduces its cooldown by 10 seconds.

 

Good Karma: makes any damage prevented by Touch of Karma also heal you for the same amount.


Ring of Peace: an active ability with a 45-second cooldown. It forms a ring at the targeted location, which lasts for 5 seconds. During this time, most enemies who enter the ring will be knocked out of it.

Inner Strength: reduces the damage you take for a few seconds whenever you spend Chi.

 

Diffuse Magic: is an active ability with a 90-second cooldown. It transfers all magical debuffs from you onto their caster, where possible. Additionally, for 6 seconds, it reduces all magic damage taken by 60%.


Dampen Harm: an active ability with a 2-minute cooldown. For 10 seconds, all damage you take is reduced by 20% to 50%, with larger attacks having their damage reduced by more than smaller attacks.

Hit Combo: causes each successive attack that triggers Mastery: Combo Strikes grants 1% increased damage, stacking up to 6 times. The buff lasts for 10 seconds, with each new application refreshing its duration.

 

Rushing Jade Wind: an active ability with a 6-second cooldown. It deals damage to up to 6 enemies in an 8-yard radius around you over its 9-second duration.

 

Dance of Chi-Ji: gives your Chi-spenders a chance to cause the next cast of Spinning Crane Kick to be free and deal 200% more damage.

Spiritual Focus: reduces the cooldown on Storm, Earth, and Fire whenever you spend Chi.

 

Whirling Dragon Punch: an active ability with a 24-second cooldown. It deals damage to all nearby enemies, but it can only be used while both Fists of Fury and Rising Sun Kick are on cooldown.

 

Serenity: an active ability with a 90-second cooldown. For 12 seconds, you deal 20% increased damage (and your healing is also increased by 20%). Moreover, all abilities that cost Chi are free of cost and have a 50% reduced cooldown. Currently, it also makes both Fist of the White Tiger and Rushing Jade Wind free.

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