DEMON HUNTER TALENT GUIDE (9.0.1)

DEMON HUNTER

HAVOC

Blind Fury: Blind Fury Increases the channel time and number of  Eye Beam  ticks by 50%, and causes it to generate 40 Fury every second.


Demonic Appetite: Demonic Appetite grants Chaos Strike a chance to spawn a Lesser Soul Fragment, consuming any Soul Fragment generates 30 Fury.


Felblade: Felblade grants an additional active ability causing you to charge at your target, dealing Fire damage and generating 40 Fury. Demon's Bite and Demon Blades hits have a 20% chance to reset the cooldown. This has a 15-yard range and a 15-second cooldown.

Insatiable Hunger: Insatiable Hunger increases the damage of your Demon's Bite casts, and causes it to generate an additional 5-10 Fury.

 

Burning Hatred: Burning Hatred causes your Immolation Aura to generate an additional 60 Fury over 12 seconds when cast.

 

Demon Blades: Demon Blades alters Demon's Bite which it replaces, adding a proc that has a 60% chance to activate from auto attacks. This deals additional Shadow damage and generating 12-20 Fury.

Trail of Ruin: Trail of Ruin causes the final hit of Blade Dance to deal additional Chaos damage to targets hit over 4 seconds.

 

Unbound Chaos: Unbound Chaos causes each activation of Immolation Aura to grant Inner Demons, making your next Fel Rush cast trigger a Demon to spawn, dealing massive Chaos damage to all targets at the end of your path.

 

Glaive Tempest: Glaive Tempest grants an additional active ability, dealing heavy Chaos damage over 3 seconds in an 8-yard area around you when cast. Costs 30 Fury, and has a 20-second cooldown.

Soul Rending: Soul Rending grants you 5% Leech, and an additional 25% whenever you are in a Metamorphosis state.

 

Desperate Instincts: Desperate Instincts increases the damage reduction of Blur by 10%, raising it to 20%, and causes it to automatically trigger when you fall below 35% health for its regular effect.

 

Netherwalk: Netherwalk grants an additional ability that grants you 100% additional movement speed and immunity to damage for 5 seconds, but you are pacified for the duration.

Cycle of Hatred: Cycle of Hatred causes Chaos Strike Fury refunds to also reduce the cooldown of Eye Beam by 3 seconds.

 

First Blood: First Blood reduces the cost of Blade Dance by 20 Fury and causes it to deal an additional 200% to the first target struck.

 

Essence Break: grants an additional active ability, dealing moderate Chaos damage to all targets in front of you and causing them to take an additional 40% damage from your Chaos Strike and Blade Dance for 8 seconds.

Unleashed Power: Unleashed Power removes the Fury cost of Chaos Nova and reduces its cooldown by 33%.

 

Master of the Glaive: grants Throw Glaive 2 charges, and all targets hit when cast are slowed by 50% for 6 seconds.


Fel Eruption: grants an additional active ability, dealing light Chaos damage to your target and stunning them for 4 seconds, with a 20-yard range.

Demonic: Demonic causes Eye Beam to grant 6 seconds of your Metamorphosis form when the cast ends.

 

Momentum: Momentum causes Fel Rush to increase your damage by 15% for 6 seconds when cast. Vengeful Retreat also generates 80 Fury over 10 seconds if it hits at least one target.

 

Fel Barrage: Fel Barrage grants an additional active ability, dealing massive Chaos damage to up to 8 targets within 8 yards.

 

DEMON HUNTER

VENGAENCE

 

Abyssal Strike: Abyssal Strike reduces the cooldown of Infernal Strike by 8 seconds and creates Sigil of Flame at the player's location.

 

Agonizing Flames: Agonizing Flames increases your movement speed by 20% while Immolation Aura is active, and also increases its duration by 50%.


Felblade: Felblade grants an additional active ability causing you to charge at your target, dealing Fire damage and generating 40 Fury. Demon's Bite and Demon Blades hits have a 20% chance to reset the cooldown. This has a 15-yard range and a 15-second cooldown.

Feast of Souls: causes Soul Cleave to also place a 6-second HoT on you in addition to the instant healing it provides.

 

Fallout: Fallout causes the initial damage burst of Immolation Aura to have a chance of shattering Lesser Soul Fragments from enemies.

 

Burning Alive: causes your Fiery Brand to spread to another nearby target every 2 seconds. Note that only the initial application of Fiery Brand can spread to other targets.

Infernal Armor: Infernal Armor is a passive ability that causes your Immolation Aura to increase your armor by 20% and causes Fire damage to attackers.

 

Charred Flesh: Charred Flesh increases the duration of Fiery Brand by 0.5 seconds for each tick of Immolation Aura.

 

Spirit Bomb: Spirit Bomb is an active ability that consumes all Soul Fragments in a 25-yard radius around you, causing them to also explode and deal damage to nearby enemies, affecting them with the Frailty debuff for 20 seconds. You heal for 10% of the damage you deal to enemies affected by Frailty.

Soul Rending: Soul Rending grants you 5% Leech, and an additional 25% whenever you are in a Metamorphosis state.

 

Feed the Demon: is a passive ability that reduces the remaining cooldown of Demon Spikes by 0.5 second for each Soul Fragment you consume.

 

Fracture: Fracture is an active ability that deals Physical damage to your target and creates 2 Lesser Soul Fragments. Fracture generates 25 Fury and has 2 charges.

Concentrated Sigils: passively causes all your Sigils to be targeted at your location, and increases the duration of their effects by 2 seconds.

 

Quickened Sigils: passively causes all sigils to activate 1 second faster, and also reduces their cooldowns by 20%.

 

Sigil of Chains: is an active ability with a 90-second cooldown. It places a sigil at the target location, which activates after 2 seconds. Any enemies located in the sigil area at that time are pulled to its center and snared.

Void Reaver: Void Reaver provides a 6% damage reduction for 12 seconds when you hit an enemy with Soul Cleave.

 

Demonic: Demonic is a passive ability that triggers Metamorphosis for 6 seconds after channeling Fel Devastation.

 

Soul Barrier: is an active ability with a 30-second cooldown. You place a damage absorption shield on yourself that lasts for 12 seconds. Each time you consume a Soul Fragment while the shield is active, more damage absorption is added to it.

Last Resort: passively triggers Metamorphosis and returns you to 30% health if you take fatal damage (up to 200% of your total health). This effect can only occur once every 8 minutes.

 

Ruinous Bulwark: makes Fel Devastation heal for an additional 15% and 50% of its overhealing is converted into an absorb shield for 10 seconds.


Bulk Extraction: is an active ability with a 1.5-minute cooldown that deals Fire damage to nearby enemies and extracts a lesser soul fragment from each enemy up to 5 and instantly consumes them

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