HUNTER TALENT GUIDE (9.0.1)

HUNTER

BEAST MASTERY


Killer Instinct: Killer Instinct increases Kill Command damage to targets below 35% health by 50%.


Animal Companion: allows you to summon an additional pet from your stable. This second pet will use auto-attacks, and it will use Kill Command when you use it along with your regular pet. It also reduces the damage done of your pet by 35%.


Dire Beast: an ability that sends a pet to attack your target for 8 seconds, increasing your Haste by 5% for 8 seconds as well. It has a 20-second cooldown.



Scent of Blood: causes Bestial Wrath to instantly grant you 2 charges of Barbed Shot.


One with the Pack: vastly increases the chance for your Wild Call passive ability to reset the cooldown of Barbed Shot.


Chimaera Shot: an active ability that deals high damage on a 15-second cooldown which is reduced by Haste. It can hit up to 2 targets that are close to each other, and it generates 10 Focus for each target hit.



Trailblazer: Trailblazer increases your movement speed by 30% whenever you have not attacked for 3 seconds.


Natural Mending: causes your Exhilaration ability's remaining cooldown to be reduced by 1 second for every 20 (Marksmanship and Survival) or 30 (Beast Mastery) Focus you spend.


Camouflage: puts you in stealth for 1 minute and heals you for 2% of your maximum health every second. It has a 1-minute cooldown, and the cooldown only starts ticking once Camouflage has been cancelled.

Spitting Cobra:  spawns a Spitting Cobra whenever your Bestial Wrath ends that lasts for 20 seconds, dealing damage over this period. Every Cobra Shot cast during Bestial Wrath will increase the damage done by Spitting Cobra by 10%.


Thrill of the Hunt: causes your Barbed Shot to give you an 8-second buff that increases your Critical Strike chance by 3%, stacking up to 3 times.


A Murder of Crows: an ability on a 1-minute cooldown that applies a 15-second DoT to the target that deals heavy Physical damage. If the target dies while affected by the debuff, the cooldown of A Murder of Crows will reset.

Born To Be Wild: reduces the cooldown of your Aspect of the Turtle, Aspect of the Cheetah and Aspect of the Eagle abilities by 20%.


Posthaste: increases your movement speed by 50% for 4 seconds after using Disengage.


Binding Shot: fires an arrow at a targeted location on the ground. If an enemy comes within 5 yards of the arrow, and then steps more than 5 yards away from it again, they will be rooted for 5 seconds.

Stomp: causes Barbed Shot to make your pet stomp the ground, dealing AoE damage to all nearby targets.


Barrage: is a 3-second channel that rapidly fires shots in a cone in front of you, dealing AoE damage to all targets. It has a 20-second cooldown, and it hits up to 8 targets.


Stampede: causes a huge collection of pets to run across your target, dealing heavy damage to your target and all other targets caught in their path. The Stampede will take place where the target was when you cast it.

Aspect of the Beast: increases the damage and healing done of your pet's abilities (including Spirit Mend) by 30%. It enhances your pet spec's passive effects by 50% as well. Leech from Ferocity is increased by 5%, maximum health from Tenacity is increased by 2.5%, and Movement Speed from Cunning is increased by 4%.


Killer Cobra: causes Cobra Shotto reset the cooldown of Kill Command when Bestial Wrath is up.


Bloodshed: is an ability that does heavy damage and increases the target's damage taken from your pet by 15% for 18 seconds. It has a 1-minute cooldown.






HUNTER

MARKSMANSHIP


Master Marksman: causes your abilities' crits to make the target bleed for 15% of the initial damage over 6 seconds.


Serpent Sting: is a DoT ability that costs 10 Focus and applies a DoT for 18 seconds. It also does a small amount of initial damage when you cast it.


A Murder of Crows: an ability on a 1-minute cooldown that applies a 15-second DoT to the target that deals heavy Physical damage. If the target dies while affected by the debuff, the cooldown of A Murder of Crows will reset.



Careful Aim: causes your Aimed Shot to deal 50% additional damage to targets above 70% health. This essentially means that 30% of the time, your Aimed Shot will do 50% additional damage.


Barrage: is a 3-second channel that rapidly fires shots in a cone in front of you, dealing AoE damage to all targets. It has a 20-second cooldown, and it hits up to 8 targets.


Explosive Shot: is a simple AoE ability that deals heavy AoE damage to all targets near your target. It costs 20 Focus and has a 30-second cooldown.



Trailblazer: Trailblazer increases your movement speed by 30% whenever you have not attacked for 3 seconds.


Natural Mending: causes your Exhilaration ability's remaining cooldown to be reduced by 1 second for every 20 (Marksmanship and Survival) or 30 (Beast Mastery) Focus you spend.


Camouflage: puts you in stealth for 1 minute and heals you for 2% of your maximum health every second. It has a 1-minute cooldown, and the cooldown only starts ticking once Camouflage has been cancelled.



Steady Focus: causes Steady Shot to increase your Haste by 7% when you use it twice in a row, for 15 seconds.


Streamline: increases the damage done by Rapid Fire by 15%, and also causes it to reduce your next Aimed Shot cast time by 30%.


Chimaera Shot: an active ability that deals high damage on a 15-second cooldown which is reduced by Haste. It can hit up to 2 targets that are close to each other, and it generates 10 Focus for each target hit.

Born To Be Wild: reduces the cooldown of your Aspect of the Turtle, Aspect of the Cheetah and Aspect of the Eagle abilities by 20%.


Posthaste: increases your movement speed by 50% for 4 seconds after using Disengage.


Binding Shackles: causes your Binding Shot to also debuff all targets rooted by it for 8 seconds after the root ends. This debuff reduces their damage done to you by 20%.

Lethal Shots: gives your Arcane Shot and Multi-Shot a 30% chance to reduce the cooldown of Rapid Fire by 5 seconds.


Dead Eye: gives Kill Shot 2 charges, and causes Kill Shot to speed up Aimed Shot's recharge time by 60%.


Double Tap: It causes your next Aimed Shot to fire an additional time or your next Rapid Fire to shoot twice as many shots in the same amount of time.

Calling the Shots: causes Arcane Shot and Multi-Shot to reduce the remaining cooldown of Trueshot by 2.5 seconds.


Lock and Load: gives your Auto-Shots a 5% chance to make your next Aimed Shot free and instant cast.


Volley: lets you select a location on the ground. All targets in the placed circle effect will take heavy damage over 6 seconds, and they will all be affected by Trick Shots for its duration.

 

 

HUNTER

SURVIVAL

Viper’s Venom: gives your Raptor Strike ability a chance to make your next Serpent Sting free, and do 250% additional damage initially.

 

Terms of Engagement: causes Harpoon to deal moderate Physical damage, and generate 20 Focus over 10 seconds.


Alpha Predator: gives Kill Command 2 charges, and causes it to do 30% additional damage.

Guerrilla Tactics: gives Wildfire Bomb 2 charges, and causes the initial hit to do 100% increased damage.

 

Hydra’s Bite: causes Serpent Sting to hit up to 2 targets that are close to your current target, allowing you to apply multiple Serpent Stings with a single usage.


Butchery: replaces Carve as your big-hitting AoE ability. It has 3 charges on a 9-second recharge and does extremely heavy AoE damage to 5 targets around you.

Trailblazer: Trailblazer increases your movement speed by 30% whenever you have not attacked for 3 seconds.

 

Natural Mending: causes your Exhilaration ability's remaining cooldown to be reduced by 1 second for every 20 (Marksmanship and Survival) or 30 (Beast Mastery) Focus you spend.

 

Camouflage: puts you in stealth for 1 minute and heals you for 2% of your maximum health every second. It has a 1-minute cooldown, and the cooldown only starts ticking once Camouflage has been cancelled.

Bloodseeker: causes Kill Command to apply a bleeding DoT for 8 seconds. It also increases your attack speed by 10% for every bleeding enemy within 12 yards of you.

 

Steel Trap: is an ability that puts a trap on the ground for one minute. The first enemy that touches it will take heavy Physical damage over 20 seconds. It also immobilizes them for 20 seconds.

 

A Murder of Crows: an ability on a 1-minute cooldown that applies a 15-second DoT to the target that deals heavy Physical damage. If the target dies while affected by the debuff, the cooldown of A Murder of Crows will reset.

Born To Be Wild: reduces the cooldown of your Aspect of the Turtle, Aspect of the Cheetah and Aspect of the Eagle abilities by 20%.

 

Posthaste: increases your movement speed by 50% for 4 seconds after using Disengage.

 

Binding Shot: fires an arrow at a targeted location on the ground. If an enemy comes within 5 yards of the arrow, and then steps more than 5 yards away from it again, they will be rooted for 5 seconds.

Tip of the Spear: causes Kill Command to stack a buff that increases the damage done by Raptor Strike by 20% per stack. This buff can stack up to 3 times.

 

Mongoose Bite: replaces Raptor Strike. When you first cast it, it applies Mongoose Fury which increases the damage of consecutive Mongoose Bites by 15%. Every cast of Mongoose Bite after that will add a stack to the buff, up to a maximum of 5 stacks, or a 75% damage increase.  


Flanking Strike: is a heavy-hitting ability on a 30-second cooldown. It also generates 30 Focus for both you and your pet.

Birds of Prey: causes Raptor Strike and Carve to extend the duration of your Coordinated Assault cooldown by 1.5 seconds per cast.

 

Wildfire Infusion: causes your Wildfire Bomb to give you a random special effect for 5 seconds every time you throw it. Whenever you use it, the special effect for your next one changes randomly.


Chakrams: is an ability with a 20-second cooldown that throws two pairs of chakrams/glaives at your target that deal moderate Physical damage once when they reach the target, and then again when they return to your hand. Your primary target takes 100% increased damage from this ability.

 

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